Health career break
I took time away from work to focus on my health and recovery. I also spent it with my family, kept learning and thought about what kind of designer I want to be. I came back with more energy and a clearer sense of direction.
Product & UX/UI designer in Madrid. I work out why complex products are hard to use, then fix them, with research, accessibility and design systems.
I took time away from work to focus on my health and recovery. I also spent it with my family, kept learning and thought about what kind of designer I want to be. I came back with more energy and a clearer sense of direction.
I also worked on projects with Poplockslay, Lactando SOS and Alma en Pena.
Interfaces, prototypes & workshops
Behavioural analytics
Usability testing & validation
Design system documentation
NVDA, JAWS & Microsoft Narrator
Product collaboration & delivery
Also: Adobe Creative Suite, Bootstrap, GitHub, Copilot and LLMs.
Responsible recreational boat concept recognised in the Mobility category.
Study grant supporting young people with creative potential in design.
Research design, quantitative and qualitative methods, statistical analysis, surveys and Python.
Product design, ergonomics, accessibility, interaction design and technical development.
Content analysis, qualitative methods, behavioural research and usability evaluation.
Spatial and experience design, exhibitions, sustainability and technical development.
Spatial design, materials, technical drawing and visual representation. Diploma of Excellence.
I start with the people, the content and the constraints behind a product. Research, behaviour data and conversations with the team tell me what needs attention and what is worth testing.
I move between research, information architecture, interaction design and implementation. I write down why a decision was made, treat accessibility as part of the design and stay close to developers while the work goes from Figma into the product.